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Is Microsoft XNA still being developed?
As of January 2013 XNA is no longer being developed, and it is not compatible with Windows Runtime (the API for developing Metro-style apps ), which was introduced with Windows 8. Microsoft XNA Framework is based on the native implementation of .NET Compact Framework 2.0 for Xbox 360 development and .NET Framework 2.0 on Windows.
What is Microsoft XNA Game Studio?
Microsoft XNA Game Studio 4.0 makes it easier than ever to create great video games for Windows-based PCs, Xbox 360 consoles, and Windows Phone XNA Game Studio 4.0 is a programming environment that allows you to use Visual Studio 2010 to create games for Windows Phone, the Xbox 360 console, and Windows-based computers.
What is the XNA Framework redistributable download?
The XNA Framework Redistributable download provides game developers with the XNA Framework run-time libraries they can include with their product for redistribution on the Windows platform.
When was the first version of XNA released?
A first Community Technology Preview of XNA Build was released on March 14, 2006. XNA Game Studio 2.0 was released in December 2007, followed by XNA Game Studio 3.0 on October 30, 2008. XNA Game Studio 4.0 was released on September 16, 2010 along with the Windows Phone Development Tools.
When was the first XNA Build released?
A first Community Technology Preview of XNA Build was released on March 14, 2006. In many respects, XNA can be thought of as a .NET analog to Microsoft’s better known game development system, DirectX, but it is aimed at developers primarily interested in writing lightweight games.
Can I still use XNA Game Studio to develop games?
This means that XNA Game Studio can still be used to develop commercial games and other programs for the Windows platform, although Microsoft’s networking support code for Xbox/Windows Live cannot be used. Self-developed network code can still be used inside the developer’s XNA project.
Is there a cross platform version of XNA 4?
An open source cross platform version of the Microsoft XNA 4 Application programming interface called MonoGame is being developed, and a crossplatform reimplementation of the XNA API called FNA exists as well.